NOTE:  The exporter plug-in in this package is for use with 3D Studio Max 
version 3.  A separate package is available for for versions of 3D Studio 
Max prior to version 3.

Readme for P3D 3D Studio Max 3 Plugin and POFGen converter.  We are releasing
the P3D Max Plugin and POFGen utility as an unsupported release.  These
are the utilities used by the artists and designers of Outrage used to
create the models and rooms for Descent 3.

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                                 INSTALLATION
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To install the P3D Max Plugin, copy the file P3dexp3.dle into the "Plugins"
sub directory of your 3D Studio Max 3 installation folder.

To install the POFGen utility, copy it into a folder that is in one of
your path directories.  Optionally you can copy it to any directory; you
will just have to execute the utility given it's full path (e.g. you copy
it to C:\utils\, to execute it you will need to run "C:\utils\pofgen
<options> ... ").


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                                     USAGE
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To use the P3D Plugin, first create your models in 3D Studio Max. It is
often helpful to reset the transforms on the model using the reset xform
command in 3dsmax.  Then select which models you would like to export.  Go
to File|Export and export it out as a P3D file.  This will save the
selected models to the P3D file.  You can now use POFGen to convert the P3D
file to an OOF File. And possibly in a future release (current version is
0.92) of D3Edit, import the P3D file as a room.

To use the POFGen utility to convert a P3D file to an OOF File (Outrage
Object Format), execute POFGen with the needed options, which includes the
exported P3D file. For example, from a command line prompt you would
execute "C:\utils\pofgen test.p3d".


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                            COPYRIGHT INFORMATION
                           _______________________

These tools are Copyright (c) 1999,2000 Outrage Entertainment, Inc.  
They may be freely distributed for non-commercial purposes.

3D Studio Max is Copyright (c) 1999 Kinetix.
